Training

A first-person platformer on moving train carts.

This was a short solo project made in around 40 hours using Unreal Engine.


In five levels of train jumping, the player must get to the goal as quickly as possible. The player can also use the Angel Wings ability in order to slow down time and facilitate landing in the correct place. But, since the timer is unaffected by this ability, the more you use it, the worse your time will be.


The game saves the best times for the separate levels, incentivising players too find new ways of finishing levels even quicker.

Platform

WINDOWS PC

Engine

UNREAL ENGINE 4

Development time

40 HOURS

Team size

1